Post by Deleted on Dec 26, 2016 23:33:17 GMT -5
Claudin, Savannah
RANK/TITLE
[ AT A GLANCE ]
Age / Apparent Age: 162/43
Gender: Female
Height & Weight: 5ft’10in & 173 lbs
Hair & Eye Color: Short-red swept back hair, shaved behind ears, and blue that ends above her neck. & Arusha tri-color Tanzanite eyes.
Positive Traits:
• Great Analysts and Abstract Thinker
• Imaginative and Original
• Open-Minded
• Enthusiastic
• Objective
• Honest and Straightforward
Negative Traits:
• Very Private and Withdrawn
• Insensitive
• Absent-minded
• Condescending
• Loathe Rules and Guidelines
• Second-Guessing herself
Loyalties: Her family and Captain Commander
Snapshots: Birth (11/30/1855); Death (4/1/1898); Waking up in Rukongai(4/11/1898); Getting a job in Rukongai(4/13/1898); Heading to the Academy(10/18/1900), Graduation(5/24/1907)
[ ON THE SURFACE ]
Physical Description: Short-red swept back hair, shaved behind ears, and blue that ends above her neck. Savannah has Arusha tri-color Tanzanite downturn eyes underneath high-low soft-arched eyebrows set upon an oval-shaped face with a thin mouth. She has shallow free lobed ears with a narrow notch width. And her face is usually scene in a indifferent expression because her eyes are most of the time in a narrowed position that are always flickering around taking in detail. Savannah has a skinny-fatted hourglass body with low muscle and medium fat, and she is always seen in a low-slouch sloping her shoulders in a broad fashion.
Her outfit consists of a sleeveless red top reaching mid thigh with split sides and a strip black leather around her back over it. Her pants are black and white striped and on her hands is a pair on fingerless white leather gloves outlined in blue and a red patch on the back hand. Over the entire thing she wears a Shinigami robe. Her skin is set in a light ivory color due to her aversion to going outside, the only markings that marker her skin is a strawberry shaped birthmark above her butt. Her breasts are in a mild to moderate ptosis 34B shape. When she speaks Savannah speaks in a whisper her voice coming out in a rumble of an indifferent woman and not being used often. Her southern accent highlights most of her words in a wave of serenity and the mischievousness of a fox.
Spiritual Description: Yellow/Lavender
Her aura is mixed in an ever enchanting yellow/lavender mix as though the universe surrounds her, like she holds the key to fantasy and wonder. Savannah's yellow is fun-loving, free-spirited, energetic, sensitive, optimistic being, and childlike aura, she can either be very shy and sensitive, or she can be the life of the party. Savannah's Lavender aura gives off a fantasy, enchantment, dreams, and myths.
[ BEHIND THE EYES ]
Personality:
Her love to spot discrepancies between statements could almost be described as a hobby, making it a bad idea to lie to her. This makes it ironic that Savannah tends to share thoughts that are not fully developed, using others as a sounding board for ideas and theories in a debate against herself rather than as actual conversation partners. This may make her appear unreliable, but in reality Savannah just isn’t interested in practical, day-to-day activities and maintenance, but when she find an environment where her creative genius and potential can be expressed, there is no limit to the time and energy Savannah will expend in developing an insightful and unbiased solution but Savannah remains so open to new information that she often never commits to a decision at all. Savannah views the world as a big, complex machine, and recognizes that as with any machine, all parts are interrelated. Savannah's is fun-loving, free-spirited, energetic, sensitive, optimistic being, and childlike at the core.
She may appear to drift about in an unending daydream, but Savannah’ thought process is unceasing, and her minds buzz with ideas from the moment she wake up. This constant thinking can have the effect of making her look pensive and detached, as she is often conducting full-fledged debates in her own heads, but really Savannah is quite relaxed and friendly when she is with people she know, or who share her interests. However, this can be replaced by overwhelming shyness when Savannah is among unfamiliar faces, and friendly banter can quickly become combative if she believe her logical conclusions or theories is being criticized. When Savannah’s interest is captured, her absence goes beyond social matters to include the rest of the physical world and if Savannah gets is particularly excited, the conversation can border on incoherence as she tries to explain the daisy-chain of logical conclusions that led to the formation of her latest idea. Oftentimes, Savannah will opt to simply move on from a topic before it’s ever understood what she were trying to say, rather than try to lay things out in plain terms.
The reverse can also be true when people explain their thought processes to Savannah in terms of subjectivity and feeling. Further, Savannah is unlikely to understand emotional complaints at all and rather make a series of logical suggestions for how to resolve the underlying issue, a perspective that is not always welcomed by her more sensitive companions. This will likely extend to most social conventions and goals as well, like planning dinners and getting married, as Savannah is far more concerned with originality and efficient results.
Savannah views the world as a big, complex machine, and recognizes that as with any machine, all parts are interrelated. Savannah excels in analyzing these connections, seeing how seemingly unrelated factors tie in with each other in ways that bewilder most other people. But while Savannah’s intellectualism yields many insights into her surroundings, her surroundings is ironically considered an intrusion on her thoughts. This is especially true with people – Savannah is quite shy in social settings. More complicated situations such as parties exacerbate this, but even close friends struggle to get into Savannah’s heart and mind. And oftentimes Savannah get so caught up in her logic that she forgets any kind of emotional consideration – she dismisses subjectivity as irrational and tradition as an attempt to bar much-needed progress.
Purely emotional situations are often utterly puzzling to Savannah, and their lack of timely sympathy can easily offend. Savannah couldn’t make these connections though if she thought she knew it all – she is highly receptive to alternate theories, so long as she’s supported by logic and facts. In more subjective matters like social norms and traditions, Savannah is usually fairly liberal, with a “none of my business” sort of attitude – peoples’ ideas are what matter. These connections is the product of an unrelenting imagination – Savannah’s ideas may seem counter-intuitive at a glance, and may never even see the light of day, but she will always prove remarkable innovations. Savannah remains so open to new information that she often never commits to a decision at all.
This applies to her own skills as well – Savannah knows that as she practices, she improves, and any work she do is second-best to what she could do. Unable to settle for this, Savannah sometimes delay her output indefinitely with constant revisions, sometimes even quitting before she ever begin. However when Savannah’s interest is captured, her absence goes beyond social matters to include the rest of the physical world. Savannah becomes forgetful, missing even the obvious if it’s unrelated to their current infatuation, and she can even forget her own health, skipping meals and sleep as she muse. And when a new idea piques her interest, Savannah can be very enthusiastic – she is a reserved person, but if another person shares an interest, she can be downright excited about discussing it. More likely though, the only outward evidence of this enthusiasm will be Savannah’ silent pacing or her staring into the distance.
Savannah’s analysis, creativity and open-mindedness aren’t the tools of some quest for ideology or emotional validation. Rather, it’s as though Savannah is a conduit for the truths around her, so far as she can be expressed, and she is proud of this role as theoretical mediator. To know one thing and say another would be terribly disingenuous – Savannah don’t often go around intentionally hurting feelings, but she believes that the truth is the most important factor, and she expects that to be appreciated and reciprocated. Attempts at connecting with others are often worse than Savannah’s withdrawal. Savannah takes pride in her knowledge and rationale, and enjoy sharing her ideas, but in trying to explain how she got from A to B to Z, she can get frustrated, sometimes simplifying things to the point of insult as she struggles to gauge her conversation partners’ perspective. The ultimate insult comes as Savannah gives up with a dismissive “never mind”. These social struggles is partly a product of Savannah’s desire to bypass the rules, of social conduct and otherwise. While this attitude helps Savannah’s strength of unconventional creativity, it also causes her to reinvent the wheel constantly and to shun security in favor of autonomy in ways that can compromise both.
{©This is based of the INTP-A personality and credit goes to the minds at 16Personalities.com who did immense research to figure out the personality types.}
Goals & Achievements:
•Learning- Savannah enjoys about the factual part of life and as such wants to learn and know random facts to surprise people. Since she can’t get and endless bag to pull things out to surprise people.
•Traveling- While lazy to a fault Savannah wants to travel the world.
•Music- To her music brings color to the dull and boring world. And because of that she wants to play as many instruments as she can.
•Home- People say home is where the heart is and Savannah wants a person to give her heart to and be her home.
[ GUARDIAN ANGEL ]
Zanpakutō Spirit:
A slightly tan 5'11 woman with wavy natural red hair set behind her back. She whears a brown semi-suit top with purple lines and brown semi-suit bottom with a blue stripe. Upon her feet are wide short brown leather boots and matching gloves. In her left hand is a sliver with a white bladed sword and in her right is a black with a onyx blade sword.
Zanpakuto Spirit's Personality: Viro indeed shares a unique combination of traits: though soft-spoken, she has very strong opinions and will fight tirelessly for an idea she believes in. She is decisive and strong-willed, but will rarely use that energy for personal gain – Viro will act with creativity, imagination, conviction and sensitivity not to create advantage, but to create balance. Egalitarianism and karma are very attractive ideas to Viro, and she tends to believe that nothing would help the world so much as using love and compassion to soften the hearts of tyrants.
Viro finds it easy to make connections with others, and has a talent for warm, sensitive language, speaking in human terms, rather than with pure logic and fact. It makes sense that her friends and colleagues will come to think of her as quiet Extraverted types, but they would all do well to remember that Viro needs time alone to decompress and recharge, and to not become too alarmed when she suddenly withdraws. Viro takes great care of other’s feelings, and she expects the favor to be returned – sometimes that means giving her the space she needs for a few days.
Really though, it is most important for Viro to remember to take care of herself. The passion of her convictions is perfectly capable of carrying her past her breaking point and if her zeal gets out of hand, she can find herself exhausted, unhealthy and stressed. This becomes especially apparent when Viro finds herself up against conflict and criticism – her sensitivity forces her to do everything she can to evade these seemingly personal attacks, but when the circumstances are unavoidable, she can fight back in highly irrational, unhelpful ways.
To Viro, the world is a place full of inequity – but it doesn’t have to be. No other is better suited to create a movement to right a wrong, no matter how big or small. Viro just needs to remember that while she’s busy taking care of the world; she needs to take care of herself, too.
Interavtion with Savannah: Viro can be overly motherly toword Savannah and as such is always there when Savannah feels weakend or down to encourage her.
Inner World: Her inner world is a large red room with doors spanning around her except in the four directions North, South, East, and West where there are giant glass doors that reach 10ft with knobs to their sides. In the rooms are different areas of the world which she can change by turning the knob. In each room that are not the glass ones hold either a Library, a meditation room, Viro’s room, so on and so forth.
Znapakuto Release call: To bring sickness and heal! Viro!/Bankai! Nightwalker!]
Zanpakuto Sealed sate: Is a normal looking katana that rest at her back with a yellow and lavender grip in a dark purple scabbard. The guard is round in a Tao Sri Amma Bhagavan Diksha mandala symbol.
Zanpakutō Shikai:
Brown plated fingers with purple claws on her right hand.
Power:
Savannah can create, manipulate, and cause/heal all forms of Virus; Savannah may not be immune to her own Viruses. The Virus is a small infectious agent that replicates only inside the living cells of other organisms. Viruses can infect all types of life forms, from animals and plants to microorganisms, including bacteria and archaea. And throught them she can send a signal to release a sickness close to theat of a fever clouding the opponets vision and making them feel week, slowing their movements. The sevarity of the Virus depends on the reitsu of her opponent to where she can only cloud an enemy a tier higher than her.
Hitouirusu (ヒトウイルス"Human Virus"): Specifically the
Adenōirusu-ka (アデノウイルス科 "Adenoviridae")- Most infections with Adenōirusu-ka result in infections of the upper respiratory tract. Adenōirusu-ka infections often show up as conjunctivitis, tonsilitis (which may look exactly like strep throat), an ear infection, or croup. Adenōirusu-ka's , types 40 and 41 can also cause gastroenteritis. A combination of conjunctivitis and tonsilitis is particularly common with adenovirus infections. Some children (especially small ones) can develop adenovirus bronchiolitis or pneumonia, both of which can be severe. In babies, adenoviruses can also cause coughing fits that look almost exactly like whooping cough. Adenōirusu-ka can also cause viral meningitis or encephalitis. Rarely, adenovirus can cause hemorrhagic cystitis.
Dōbutsu uirusu (動物ウイルス
"Animal Virus"): Dōbutsu uirusu is simaler to the Hitouirusu but the fact that it only affects Animals making them dizzy, causing for most to miss if sent to attack unless specified by the user of a higher tier or will.
Shokubutsu uirusu (植物ウイルス "Plant Virus"
): The infection causes characteristic patterns, such as "mosaic"-like mottling and discoloration on the leaves. Making food not good ro she can do the reverse to make them better.
[ LEGACY CREATED ]
Origin: Savannah was born in Arizona, USA November 30th 1855 but moved to Penslvannia for the birth of her brother 5 years later before moving to England in 1870. She was a very energetic child learning many things such as different forms of dancing and learning to play the flute, and later on other instruments, because to her music bring color to the world. She is also very intelligent able to take in many things, but sociability because she gets to nervous preferring the sidelines. As time went on her father disappeared and she went through a personality change by becoming indifferent and a bit lazy. She moved on and started to learn the budding study of Forensic anthropology, fascinated by how much you can learn, because in the end she wants to surprise friends and family with random fact and the fact that she can tell the deads’ story makes her happy. When she turned 33 she was know as an accomplished Forensic scientist and Russian/Japanese speaker, but that fame caught drew the wrong attention to her and she was kidnapped by a rival company to the place she worked at and used as bait.
A rescue was put into action, but during the struggle she was shot and killed. Her brother in a fit of rage went out to murder many before suddenly dissapearing. Savannah woke up in a meadow surrounded by trees in Rukongai after being Konsō'd. She got a job to earn money and stayed out in the meadows with the animals, whom she befriended after finding out she can understand them. One day she found a poster about Shinigami and Academy sign-ups. She took one and looked at the address printed on the paper. She then tdecided to join and maybe even find her brother.
Rise to Power:
When Savannah reached the Academy she was rejected for the fact that she ended up in a fight protecting a smaller Shinigami-hopeful, so she went home in the meadows. The next day however a Shinigami showed up saying that she was to report to the Academy to get her schedule and dorm room. When asked why the elder Shinigami replied that students saw what happened and reported to the head-master that she was protecting the Smaller Shinigami-hopeful. She was then taken to the Academy and finished the Academy with flying colors, well there were a few bumps, especially when it came to her Book of Kidō spells everyone calls the Kidō book of doom. Because if she got angry she would cast a small Kidō at the target, mostly bullies. When she graduated everyone expected her to be in the Third division due to her high ability in Kidō and 'the Kidō book of doom' since it holds every Kidō she could get her hands on, and how well versed she was in medicine, but instead she joined the first Division for the fact of what they stand for.
In her living life she loved music and that love transferred over to her afterlife so she took classes specific to music. She also took Technology/Science Class and Experimentation Class because of her life as an Anthropologist and two the fact she was murdered. She doesn’t know how, but that she dose remember that she was murdered.
In her second year she met her Zanpakutō spirits, but didn’t know their name until her third year when a expedition to Earth went wrong and the group was bombarded by Hollows. Luckily a group of seventh years were there and most of the student already got their Shikai. Once graduating and joining the First division she started simple task and this continued till Captain Commander Chinda announced the existence of Vaizard's to the public and Kiriko announcement that Vaizard's would slowly become a routine part of life in the Seireitei. She herself had no problem with Vaizard's, but a lot others did and this caused everyone to be uncomfortable and tensed. After Kiriko's death and the implement of Tokiyo Fujikagi as Captain Commander things shifted but she doesn’t mind and wants to hear the story from Tokiyo Fujikagi's point of view. Her love of learning history not-with-standing.
Call to Action: While working as a teacher assistant during a field trip in the living world she blocked a hollow from hurting a student and killed it with Kidō. After which she was signed in as a teacher at the Academy as a Kidō Teacher, because of her advancement in Kidō. She will be under the instructions of the Headmaster Miyuki Wakahisa and must pass any spells she wishes to teach and her teaching schedule by her. Being who she is Savannah isn’t sure she would make a good teacher, but takes the position and gets to working on a schedule. He future students are depending on her! She decides that that the schedule will do with History the first month, then theory mixed with training. From this moment on Savannahs ready to face the hazards of teaching and the missions she gets assigned.
RANK/TITLE
[ AT A GLANCE ]
Age / Apparent Age: 162/43
Gender: Female
Height & Weight: 5ft’10in & 173 lbs
Hair & Eye Color: Short-red swept back hair, shaved behind ears, and blue that ends above her neck. & Arusha tri-color Tanzanite eyes.
Positive Traits:
• Great Analysts and Abstract Thinker
• Imaginative and Original
• Open-Minded
• Enthusiastic
• Objective
• Honest and Straightforward
Negative Traits:
• Very Private and Withdrawn
• Insensitive
• Absent-minded
• Condescending
• Loathe Rules and Guidelines
• Second-Guessing herself
Loyalties: Her family and Captain Commander
Snapshots: Birth (11/30/1855); Death (4/1/1898); Waking up in Rukongai(4/11/1898); Getting a job in Rukongai(4/13/1898); Heading to the Academy(10/18/1900), Graduation(5/24/1907)
[ ON THE SURFACE ]
Physical Description: Short-red swept back hair, shaved behind ears, and blue that ends above her neck. Savannah has Arusha tri-color Tanzanite downturn eyes underneath high-low soft-arched eyebrows set upon an oval-shaped face with a thin mouth. She has shallow free lobed ears with a narrow notch width. And her face is usually scene in a indifferent expression because her eyes are most of the time in a narrowed position that are always flickering around taking in detail. Savannah has a skinny-fatted hourglass body with low muscle and medium fat, and she is always seen in a low-slouch sloping her shoulders in a broad fashion.
Her outfit consists of a sleeveless red top reaching mid thigh with split sides and a strip black leather around her back over it. Her pants are black and white striped and on her hands is a pair on fingerless white leather gloves outlined in blue and a red patch on the back hand. Over the entire thing she wears a Shinigami robe. Her skin is set in a light ivory color due to her aversion to going outside, the only markings that marker her skin is a strawberry shaped birthmark above her butt. Her breasts are in a mild to moderate ptosis 34B shape. When she speaks Savannah speaks in a whisper her voice coming out in a rumble of an indifferent woman and not being used often. Her southern accent highlights most of her words in a wave of serenity and the mischievousness of a fox.
Spiritual Description: Yellow/Lavender
Her aura is mixed in an ever enchanting yellow/lavender mix as though the universe surrounds her, like she holds the key to fantasy and wonder. Savannah's yellow is fun-loving, free-spirited, energetic, sensitive, optimistic being, and childlike aura, she can either be very shy and sensitive, or she can be the life of the party. Savannah's Lavender aura gives off a fantasy, enchantment, dreams, and myths.
[ BEHIND THE EYES ]
Personality:
Her love to spot discrepancies between statements could almost be described as a hobby, making it a bad idea to lie to her. This makes it ironic that Savannah tends to share thoughts that are not fully developed, using others as a sounding board for ideas and theories in a debate against herself rather than as actual conversation partners. This may make her appear unreliable, but in reality Savannah just isn’t interested in practical, day-to-day activities and maintenance, but when she find an environment where her creative genius and potential can be expressed, there is no limit to the time and energy Savannah will expend in developing an insightful and unbiased solution but Savannah remains so open to new information that she often never commits to a decision at all. Savannah views the world as a big, complex machine, and recognizes that as with any machine, all parts are interrelated. Savannah's is fun-loving, free-spirited, energetic, sensitive, optimistic being, and childlike at the core.
She may appear to drift about in an unending daydream, but Savannah’ thought process is unceasing, and her minds buzz with ideas from the moment she wake up. This constant thinking can have the effect of making her look pensive and detached, as she is often conducting full-fledged debates in her own heads, but really Savannah is quite relaxed and friendly when she is with people she know, or who share her interests. However, this can be replaced by overwhelming shyness when Savannah is among unfamiliar faces, and friendly banter can quickly become combative if she believe her logical conclusions or theories is being criticized. When Savannah’s interest is captured, her absence goes beyond social matters to include the rest of the physical world and if Savannah gets is particularly excited, the conversation can border on incoherence as she tries to explain the daisy-chain of logical conclusions that led to the formation of her latest idea. Oftentimes, Savannah will opt to simply move on from a topic before it’s ever understood what she were trying to say, rather than try to lay things out in plain terms.
The reverse can also be true when people explain their thought processes to Savannah in terms of subjectivity and feeling. Further, Savannah is unlikely to understand emotional complaints at all and rather make a series of logical suggestions for how to resolve the underlying issue, a perspective that is not always welcomed by her more sensitive companions. This will likely extend to most social conventions and goals as well, like planning dinners and getting married, as Savannah is far more concerned with originality and efficient results.
Savannah views the world as a big, complex machine, and recognizes that as with any machine, all parts are interrelated. Savannah excels in analyzing these connections, seeing how seemingly unrelated factors tie in with each other in ways that bewilder most other people. But while Savannah’s intellectualism yields many insights into her surroundings, her surroundings is ironically considered an intrusion on her thoughts. This is especially true with people – Savannah is quite shy in social settings. More complicated situations such as parties exacerbate this, but even close friends struggle to get into Savannah’s heart and mind. And oftentimes Savannah get so caught up in her logic that she forgets any kind of emotional consideration – she dismisses subjectivity as irrational and tradition as an attempt to bar much-needed progress.
Purely emotional situations are often utterly puzzling to Savannah, and their lack of timely sympathy can easily offend. Savannah couldn’t make these connections though if she thought she knew it all – she is highly receptive to alternate theories, so long as she’s supported by logic and facts. In more subjective matters like social norms and traditions, Savannah is usually fairly liberal, with a “none of my business” sort of attitude – peoples’ ideas are what matter. These connections is the product of an unrelenting imagination – Savannah’s ideas may seem counter-intuitive at a glance, and may never even see the light of day, but she will always prove remarkable innovations. Savannah remains so open to new information that she often never commits to a decision at all.
This applies to her own skills as well – Savannah knows that as she practices, she improves, and any work she do is second-best to what she could do. Unable to settle for this, Savannah sometimes delay her output indefinitely with constant revisions, sometimes even quitting before she ever begin. However when Savannah’s interest is captured, her absence goes beyond social matters to include the rest of the physical world. Savannah becomes forgetful, missing even the obvious if it’s unrelated to their current infatuation, and she can even forget her own health, skipping meals and sleep as she muse. And when a new idea piques her interest, Savannah can be very enthusiastic – she is a reserved person, but if another person shares an interest, she can be downright excited about discussing it. More likely though, the only outward evidence of this enthusiasm will be Savannah’ silent pacing or her staring into the distance.
Savannah’s analysis, creativity and open-mindedness aren’t the tools of some quest for ideology or emotional validation. Rather, it’s as though Savannah is a conduit for the truths around her, so far as she can be expressed, and she is proud of this role as theoretical mediator. To know one thing and say another would be terribly disingenuous – Savannah don’t often go around intentionally hurting feelings, but she believes that the truth is the most important factor, and she expects that to be appreciated and reciprocated. Attempts at connecting with others are often worse than Savannah’s withdrawal. Savannah takes pride in her knowledge and rationale, and enjoy sharing her ideas, but in trying to explain how she got from A to B to Z, she can get frustrated, sometimes simplifying things to the point of insult as she struggles to gauge her conversation partners’ perspective. The ultimate insult comes as Savannah gives up with a dismissive “never mind”. These social struggles is partly a product of Savannah’s desire to bypass the rules, of social conduct and otherwise. While this attitude helps Savannah’s strength of unconventional creativity, it also causes her to reinvent the wheel constantly and to shun security in favor of autonomy in ways that can compromise both.
{©This is based of the INTP-A personality and credit goes to the minds at 16Personalities.com who did immense research to figure out the personality types.}
Goals & Achievements:
•Learning- Savannah enjoys about the factual part of life and as such wants to learn and know random facts to surprise people. Since she can’t get and endless bag to pull things out to surprise people.
•Traveling- While lazy to a fault Savannah wants to travel the world.
•Music- To her music brings color to the dull and boring world. And because of that she wants to play as many instruments as she can.
•Home- People say home is where the heart is and Savannah wants a person to give her heart to and be her home.
[ GUARDIAN ANGEL ]
Zanpakutō Spirit:
Zanpakuto Spirit's Personality: Viro indeed shares a unique combination of traits: though soft-spoken, she has very strong opinions and will fight tirelessly for an idea she believes in. She is decisive and strong-willed, but will rarely use that energy for personal gain – Viro will act with creativity, imagination, conviction and sensitivity not to create advantage, but to create balance. Egalitarianism and karma are very attractive ideas to Viro, and she tends to believe that nothing would help the world so much as using love and compassion to soften the hearts of tyrants.
Viro finds it easy to make connections with others, and has a talent for warm, sensitive language, speaking in human terms, rather than with pure logic and fact. It makes sense that her friends and colleagues will come to think of her as quiet Extraverted types, but they would all do well to remember that Viro needs time alone to decompress and recharge, and to not become too alarmed when she suddenly withdraws. Viro takes great care of other’s feelings, and she expects the favor to be returned – sometimes that means giving her the space she needs for a few days.
Really though, it is most important for Viro to remember to take care of herself. The passion of her convictions is perfectly capable of carrying her past her breaking point and if her zeal gets out of hand, she can find herself exhausted, unhealthy and stressed. This becomes especially apparent when Viro finds herself up against conflict and criticism – her sensitivity forces her to do everything she can to evade these seemingly personal attacks, but when the circumstances are unavoidable, she can fight back in highly irrational, unhelpful ways.
To Viro, the world is a place full of inequity – but it doesn’t have to be. No other is better suited to create a movement to right a wrong, no matter how big or small. Viro just needs to remember that while she’s busy taking care of the world; she needs to take care of herself, too.
Interavtion with Savannah: Viro can be overly motherly toword Savannah and as such is always there when Savannah feels weakend or down to encourage her.
Inner World: Her inner world is a large red room with doors spanning around her except in the four directions North, South, East, and West where there are giant glass doors that reach 10ft with knobs to their sides. In the rooms are different areas of the world which she can change by turning the knob. In each room that are not the glass ones hold either a Library, a meditation room, Viro’s room, so on and so forth.
Znapakuto Release call: To bring sickness and heal! Viro!/Bankai! Nightwalker!]
Zanpakuto Sealed sate: Is a normal looking katana that rest at her back with a yellow and lavender grip in a dark purple scabbard. The guard is round in a Tao Sri Amma Bhagavan Diksha mandala symbol.
Zanpakutō Shikai:
Brown plated fingers with purple claws on her right hand.
Savannah can create, manipulate, and cause/heal all forms of Virus; Savannah may not be immune to her own Viruses. The Virus is a small infectious agent that replicates only inside the living cells of other organisms. Viruses can infect all types of life forms, from animals and plants to microorganisms, including bacteria and archaea. And throught them she can send a signal to release a sickness close to theat of a fever clouding the opponets vision and making them feel week, slowing their movements. The sevarity of the Virus depends on the reitsu of her opponent to where she can only cloud an enemy a tier higher than her.
Hitouirusu (ヒトウイルス"Human Virus"): Specifically the
Adenōirusu-ka (アデノウイルス科 "Adenoviridae")- Most infections with Adenōirusu-ka result in infections of the upper respiratory tract. Adenōirusu-ka infections often show up as conjunctivitis, tonsilitis (which may look exactly like strep throat), an ear infection, or croup. Adenōirusu-ka's , types 40 and 41 can also cause gastroenteritis. A combination of conjunctivitis and tonsilitis is particularly common with adenovirus infections. Some children (especially small ones) can develop adenovirus bronchiolitis or pneumonia, both of which can be severe. In babies, adenoviruses can also cause coughing fits that look almost exactly like whooping cough. Adenōirusu-ka can also cause viral meningitis or encephalitis. Rarely, adenovirus can cause hemorrhagic cystitis.
Dōbutsu uirusu (動物ウイルス
"Animal Virus"): Dōbutsu uirusu is simaler to the Hitouirusu but the fact that it only affects Animals making them dizzy, causing for most to miss if sent to attack unless specified by the user of a higher tier or will.
Shokubutsu uirusu (植物ウイルス "Plant Virus"
): The infection causes characteristic patterns, such as "mosaic"-like mottling and discoloration on the leaves. Making food not good ro she can do the reverse to make them better.
[ LEGACY CREATED ]
Origin: Savannah was born in Arizona, USA November 30th 1855 but moved to Penslvannia for the birth of her brother 5 years later before moving to England in 1870. She was a very energetic child learning many things such as different forms of dancing and learning to play the flute, and later on other instruments, because to her music bring color to the world. She is also very intelligent able to take in many things, but sociability because she gets to nervous preferring the sidelines. As time went on her father disappeared and she went through a personality change by becoming indifferent and a bit lazy. She moved on and started to learn the budding study of Forensic anthropology, fascinated by how much you can learn, because in the end she wants to surprise friends and family with random fact and the fact that she can tell the deads’ story makes her happy. When she turned 33 she was know as an accomplished Forensic scientist and Russian/Japanese speaker, but that fame caught drew the wrong attention to her and she was kidnapped by a rival company to the place she worked at and used as bait.
A rescue was put into action, but during the struggle she was shot and killed. Her brother in a fit of rage went out to murder many before suddenly dissapearing. Savannah woke up in a meadow surrounded by trees in Rukongai after being Konsō'd. She got a job to earn money and stayed out in the meadows with the animals, whom she befriended after finding out she can understand them. One day she found a poster about Shinigami and Academy sign-ups. She took one and looked at the address printed on the paper. She then tdecided to join and maybe even find her brother.
Rise to Power:
When Savannah reached the Academy she was rejected for the fact that she ended up in a fight protecting a smaller Shinigami-hopeful, so she went home in the meadows. The next day however a Shinigami showed up saying that she was to report to the Academy to get her schedule and dorm room. When asked why the elder Shinigami replied that students saw what happened and reported to the head-master that she was protecting the Smaller Shinigami-hopeful. She was then taken to the Academy and finished the Academy with flying colors, well there were a few bumps, especially when it came to her Book of Kidō spells everyone calls the Kidō book of doom. Because if she got angry she would cast a small Kidō at the target, mostly bullies. When she graduated everyone expected her to be in the Third division due to her high ability in Kidō and 'the Kidō book of doom' since it holds every Kidō she could get her hands on, and how well versed she was in medicine, but instead she joined the first Division for the fact of what they stand for.
In her living life she loved music and that love transferred over to her afterlife so she took classes specific to music. She also took Technology/Science Class and Experimentation Class because of her life as an Anthropologist and two the fact she was murdered. She doesn’t know how, but that she dose remember that she was murdered.
In her second year she met her Zanpakutō spirits, but didn’t know their name until her third year when a expedition to Earth went wrong and the group was bombarded by Hollows. Luckily a group of seventh years were there and most of the student already got their Shikai. Once graduating and joining the First division she started simple task and this continued till Captain Commander Chinda announced the existence of Vaizard's to the public and Kiriko announcement that Vaizard's would slowly become a routine part of life in the Seireitei. She herself had no problem with Vaizard's, but a lot others did and this caused everyone to be uncomfortable and tensed. After Kiriko's death and the implement of Tokiyo Fujikagi as Captain Commander things shifted but she doesn’t mind and wants to hear the story from Tokiyo Fujikagi's point of view. Her love of learning history not-with-standing.
Call to Action: While working as a teacher assistant during a field trip in the living world she blocked a hollow from hurting a student and killed it with Kidō. After which she was signed in as a teacher at the Academy as a Kidō Teacher, because of her advancement in Kidō. She will be under the instructions of the Headmaster Miyuki Wakahisa and must pass any spells she wishes to teach and her teaching schedule by her. Being who she is Savannah isn’t sure she would make a good teacher, but takes the position and gets to working on a schedule. He future students are depending on her! She decides that that the schedule will do with History the first month, then theory mixed with training. From this moment on Savannahs ready to face the hazards of teaching and the missions she gets assigned.