Post by sakurahayashi on Jan 17, 2017 10:41:23 GMT -5
// So I'm a dummy and didn't realize that I wasn't logged in when I first made this post. -.- Apologies.
This is still WIP
HAYASHI, SAKURA
FOURTH SEAT
[ AT A GLANCE ]
Age / Apparent Age: 250 soul years // Appears to be in her early 20s.
Gender: Female
Height & Weight: 5'4", 116 lbs
Hair & Eye Color: Long brown hair and deep green eyes
Positive Traits: Loyal, Honest, Dependable
Negative Traits: Aloof, Impatient, Jealous
Loyalties: Captain of my respective squad
Snapshots: Birth (6.13.1746); Death (5.17.1767); Powers achieved (6.13.1790)
[ ON THE SURFACE ]
Physical Description: Sakura is your average height woman, standing at a decent 5'4", with her slender to medium build. She isn't a small little twig, thank the heavens. All the meat on her bones is dispersed into the most appropriate spots on her body and she is no where near modest about it. After people notice her initial assets, they tend to focus on her glorious emerald green eyes. They seem to suck you in and never want to let you go. Her hair is long and flowy, even though she tries her hardest to keep it in check. Often, she will braid it off to the side, or find attractive styles to keep stray strands out of her beautiful eyes. For eyes are the keys to the soul, right? Sakura, like her name suggests, always makes sure she has the scent of Sakura flowers on her. Sometimes you'll find two placed into her hair, other times, she just dabs some essential oil onto her skin. The scent of the flower is never overpowering, never making you scrunch your nose in disgust. It's very light, airy and just noticeable enough to put a smile on your face. Sakura has a very normal sounding voice, nothing too high pitched, definitely not low pitched. It's just the right amount of feminine, with a hint of masculine. Really, the only time you hear something masculine is during her "brief" periods of anger and yelling. Doesn't your voice get a little deeper when you're yelling at someone? Unlike some other females she has heard around the Seireitei, her voice will never be high and squeaky. She is so thankful for that.
Spiritual Description: Sakura's reiatsu is difficult, to say the least. When it's released you just get a horrid feeling of dread. She could only wish that it was something more pleasant but unfortunately, it's not. Along with that unspeakable feeling, it just appears black. There is no spectacular outline. Nothing. Just pure darkness.
[ BEHIND THE EYES ]
Personality: Sakura is normally pretty laid back, trying to avoid any confrontation, which is interesting because of how aloof she is. When meeting new people, she can either be super friendly or be rather stand offish. You really never know with her, until you walk up and speak to her. That being said, her relationships in the Seireitei vary. She has tried hard to change her ways, but it never happens. Her loyalties lie with the Seireitei; they always have and they always will.
Goals & Achievements: Living in the Rukongai for some time, she developed relationships with the people in her region. Not wanting them to live on the streets, Sakura took in five different orphaned children and let them stay in her rundown shack. She would often go out in the morning, forage for food and make sure those children were kept safe.
This is where you briefly talk about things your character has done in the past, or things they want to do. Please note that you cannot have had any previous position of notable power (such as lieutenant or captain), however mentioning that you were once a seated officer in a certain division is very relevant information. This is a very good place to start a foundation of your story and make notes on the general direction of where you want to go with your character. Above all else, keep your goals reasonable; it was be a little ludicrous to go out the gate wanting to be Captain Commander. However, feel free to update this as you progress, so players have easy access to your current plans and accomplishments.
[ GUARDIAN ANGEL ]
Zanpakutō Spirit: Zanpakutō Spirits are the mentors and guides of Shinigami. They serve as the balance to their soul and guides the wielder towards strength. Commonly, Spirits are seen as a Yin to the Shinigami’s Yang, however being direct opposites is not required. The Spirit must allow a different perspective that the Shinigami needs to embrace in order to grow.
Spirits can look like anything and act like anything -- don’t be afraid to bind them to a standard human or wolf. Be as creative as possible, as these are the true expression of your character’s soul. More importantly, Spirits are not friends, nor are they enemies: they are guiders. A relationship with a Spirit should not necessarily start out on good or bad terms, unless you have a reasonable foundation for that conflict or lack thereof.
Inner World: Much like the Spirit, the Inner World is an expression of the soul. It represents how the Shinigami feels about themselves on a subconscious level. Not only that, it is the only place where they can interact with their Spirit and, typically, the Spirit has far more control over this “realm” than the Shinigami themselves.
Power: A brief (1-2 sentences) summary of your power. This only needs to be as complex or as simple as you want it to be, but remember that the full write up belongs in your second post!
Zanpakutō: Most Shinigami have a standard katana as their weapon and, when unreleased, your weapon should fall under that as well. Unless you have a solid reasoning for not having the standard weapon, consider sticking to the basics for this one.
However, your released Zanpakutō should look like something that either represents their Spirit, or the power itself. Either way, feel free to be creative here and use things that might not traditionally be considered a weapon. While nothing can beat a good ol’ fashioned sword, having something that compliments your power is always worth looking into.
[ LEGACY CREATED ]
Origin: Each of these three sections should be at least a full paragraph (5-7 complete sentences). In your origin, you should talk about where your character was born, describe their death (if applicable) and talk about their time in the Rukongai. This should stop right at the part where they develop enough power to be accepted into the Academy.
Rise to Power: Rise to Power should include the Academy and any time you have spent grinding through the rank and file Shinigami events. This would include you unlocking Shikai and most of your notable events in your history. This is where you explain how your character has gotten so strong.
Call to Action: This is where you talk about the event(s) that made your character shift from an NPC to a player character. For whatever reason, they need to be pulled away from the daily grind and put into the spotlight. In this section, you’ll want to highlight that event(s) and justify why your character is they way they are today.
After you have filled out your application and you are ready for it to be checked by staff, be sure to mark it as [FINISHED] and then make a second post with the following information. Do not feel pressured to fill this out, as it is post-approval information. If you would like to reserve an additional post (for a total of three posts in a row), you are welcomed to.
STATS, SKILLS, AND POWERS
[ STRENGTH OF THE WORLD ]
First Release
Power Effects: The mechanical portion of your power. Exclude any flavor text and simply tell us what your power does.
Power Description: Flavor text that helps separate you from the rest. This can include more complex applications of the power, as well as special techniques your character is known for using with it.
Second Release
Power Effects: The mechanical portion of your power. Exclude any flavor text and simply tell us what your power does.
Power Description: Flavor text that helps separate you from the rest. This can include more complex applications of the power, as well as special techniques your character is known for using with it.
Third Release
Power Effects: The mechanical portion of your power. Exclude any flavor text and simply tell us what your power does.
Power Description: Flavor text that helps separate you from the rest. This can include more complex applications of the power, as well as special techniques your character is known for using with it.
[ HONED POTENTIAL ]
Reiatsu: 00
Strength: 00
Defense: 00
Speed: 00
Spirit: 00
Zanjutsu: 00 [ rank ]
Hakuda: 00 [ rank ]
Shunpō: 00 [ rank ]
Reiatsu Perception: 00 [ rank ]
Zanpakutō Resonance: 00 [ rank ]
Hadō/Bakudō/Kaidō: 00 [ rank ]
Hadō/Bakudō/Kaidō: 00 [ rank ]
Custom: 00 [ rank ]
[ ROAD TRAVELLED ]
Unused GP / Total GP: 00 / 00
GP Spent on Stats: 00
GP Spent on Skills: 00
Thread Tracker:
Thread Title [(Un)Finished]
Thread Title [(Un)Finished]
Thread Title [(Un)Finished]
This is still WIP
HAYASHI, SAKURA
FOURTH SEAT
[ AT A GLANCE ]
Age / Apparent Age: 250 soul years // Appears to be in her early 20s.
Gender: Female
Height & Weight: 5'4", 116 lbs
Hair & Eye Color: Long brown hair and deep green eyes
Positive Traits: Loyal, Honest, Dependable
Negative Traits: Aloof, Impatient, Jealous
Loyalties: Captain of my respective squad
Snapshots: Birth (6.13.1746); Death (5.17.1767); Powers achieved (6.13.1790)
[ ON THE SURFACE ]
Physical Description: Sakura is your average height woman, standing at a decent 5'4", with her slender to medium build. She isn't a small little twig, thank the heavens. All the meat on her bones is dispersed into the most appropriate spots on her body and she is no where near modest about it. After people notice her initial assets, they tend to focus on her glorious emerald green eyes. They seem to suck you in and never want to let you go. Her hair is long and flowy, even though she tries her hardest to keep it in check. Often, she will braid it off to the side, or find attractive styles to keep stray strands out of her beautiful eyes. For eyes are the keys to the soul, right? Sakura, like her name suggests, always makes sure she has the scent of Sakura flowers on her. Sometimes you'll find two placed into her hair, other times, she just dabs some essential oil onto her skin. The scent of the flower is never overpowering, never making you scrunch your nose in disgust. It's very light, airy and just noticeable enough to put a smile on your face. Sakura has a very normal sounding voice, nothing too high pitched, definitely not low pitched. It's just the right amount of feminine, with a hint of masculine. Really, the only time you hear something masculine is during her "brief" periods of anger and yelling. Doesn't your voice get a little deeper when you're yelling at someone? Unlike some other females she has heard around the Seireitei, her voice will never be high and squeaky. She is so thankful for that.
Spiritual Description: Sakura's reiatsu is difficult, to say the least. When it's released you just get a horrid feeling of dread. She could only wish that it was something more pleasant but unfortunately, it's not. Along with that unspeakable feeling, it just appears black. There is no spectacular outline. Nothing. Just pure darkness.
[ BEHIND THE EYES ]
Personality: Sakura is normally pretty laid back, trying to avoid any confrontation, which is interesting because of how aloof she is. When meeting new people, she can either be super friendly or be rather stand offish. You really never know with her, until you walk up and speak to her. That being said, her relationships in the Seireitei vary. She has tried hard to change her ways, but it never happens. Her loyalties lie with the Seireitei; they always have and they always will.
Goals & Achievements: Living in the Rukongai for some time, she developed relationships with the people in her region. Not wanting them to live on the streets, Sakura took in five different orphaned children and let them stay in her rundown shack. She would often go out in the morning, forage for food and make sure those children were kept safe.
This is where you briefly talk about things your character has done in the past, or things they want to do. Please note that you cannot have had any previous position of notable power (such as lieutenant or captain), however mentioning that you were once a seated officer in a certain division is very relevant information. This is a very good place to start a foundation of your story and make notes on the general direction of where you want to go with your character. Above all else, keep your goals reasonable; it was be a little ludicrous to go out the gate wanting to be Captain Commander. However, feel free to update this as you progress, so players have easy access to your current plans and accomplishments.
[ GUARDIAN ANGEL ]
Zanpakutō Spirit: Zanpakutō Spirits are the mentors and guides of Shinigami. They serve as the balance to their soul and guides the wielder towards strength. Commonly, Spirits are seen as a Yin to the Shinigami’s Yang, however being direct opposites is not required. The Spirit must allow a different perspective that the Shinigami needs to embrace in order to grow.
Spirits can look like anything and act like anything -- don’t be afraid to bind them to a standard human or wolf. Be as creative as possible, as these are the true expression of your character’s soul. More importantly, Spirits are not friends, nor are they enemies: they are guiders. A relationship with a Spirit should not necessarily start out on good or bad terms, unless you have a reasonable foundation for that conflict or lack thereof.
Inner World: Much like the Spirit, the Inner World is an expression of the soul. It represents how the Shinigami feels about themselves on a subconscious level. Not only that, it is the only place where they can interact with their Spirit and, typically, the Spirit has far more control over this “realm” than the Shinigami themselves.
Power: A brief (1-2 sentences) summary of your power. This only needs to be as complex or as simple as you want it to be, but remember that the full write up belongs in your second post!
Zanpakutō: Most Shinigami have a standard katana as their weapon and, when unreleased, your weapon should fall under that as well. Unless you have a solid reasoning for not having the standard weapon, consider sticking to the basics for this one.
However, your released Zanpakutō should look like something that either represents their Spirit, or the power itself. Either way, feel free to be creative here and use things that might not traditionally be considered a weapon. While nothing can beat a good ol’ fashioned sword, having something that compliments your power is always worth looking into.
[ LEGACY CREATED ]
Origin: Each of these three sections should be at least a full paragraph (5-7 complete sentences). In your origin, you should talk about where your character was born, describe their death (if applicable) and talk about their time in the Rukongai. This should stop right at the part where they develop enough power to be accepted into the Academy.
Rise to Power: Rise to Power should include the Academy and any time you have spent grinding through the rank and file Shinigami events. This would include you unlocking Shikai and most of your notable events in your history. This is where you explain how your character has gotten so strong.
Call to Action: This is where you talk about the event(s) that made your character shift from an NPC to a player character. For whatever reason, they need to be pulled away from the daily grind and put into the spotlight. In this section, you’ll want to highlight that event(s) and justify why your character is they way they are today.
After you have filled out your application and you are ready for it to be checked by staff, be sure to mark it as [FINISHED] and then make a second post with the following information. Do not feel pressured to fill this out, as it is post-approval information. If you would like to reserve an additional post (for a total of three posts in a row), you are welcomed to.
STATS, SKILLS, AND POWERS
[ STRENGTH OF THE WORLD ]
First Release
Power Effects: The mechanical portion of your power. Exclude any flavor text and simply tell us what your power does.
Power Description: Flavor text that helps separate you from the rest. This can include more complex applications of the power, as well as special techniques your character is known for using with it.
Second Release
Power Effects: The mechanical portion of your power. Exclude any flavor text and simply tell us what your power does.
Power Description: Flavor text that helps separate you from the rest. This can include more complex applications of the power, as well as special techniques your character is known for using with it.
Third Release
Power Effects: The mechanical portion of your power. Exclude any flavor text and simply tell us what your power does.
Power Description: Flavor text that helps separate you from the rest. This can include more complex applications of the power, as well as special techniques your character is known for using with it.
[ HONED POTENTIAL ]
Reiatsu: 00
Strength: 00
Defense: 00
Speed: 00
Spirit: 00
Zanjutsu: 00 [ rank ]
Hakuda: 00 [ rank ]
Shunpō: 00 [ rank ]
Reiatsu Perception: 00 [ rank ]
Zanpakutō Resonance: 00 [ rank ]
Hadō/Bakudō/Kaidō: 00 [ rank ]
Hadō/Bakudō/Kaidō: 00 [ rank ]
Custom: 00 [ rank ]
[ ROAD TRAVELLED ]
Unused GP / Total GP: 00 / 00
GP Spent on Stats: 00
GP Spent on Skills: 00
Thread Tracker:
Thread Title [(Un)Finished]
Thread Title [(Un)Finished]
Thread Title [(Un)Finished]