Post by Arisha Maelthra on Jun 18, 2017 1:00:17 GMT -5
MAELTHRA, ARISHA
The Battery
[ AT A GLANCE ]
Age / Apparent Age: 110 though looks to be twenty-three or so still.
Gender: Female
Height & Weight: 5'5" and 145 pounds
Hair & Eye Color: Hair is a bright crimson; generally worn long or in a single, straight pony tail. Ice blue eyes.
Positive Traits:
-Loyal
-Protective
-Driven
-Emotionally Analytic
-Punctual
Negative Traits:
-Bullheaded/Stubborn
-Hotheaded
-Emotionally Withdrawn
-Anxiety
-Obsessive
Loyalties: Arisha is, by principle of being a shinigami, loyal to the gotei 5 and her superiors, however this is due to duty and duty alone. In the end the only person she truly has feelings of loyalty towards would be the spirit of her Zanpakuto and herself, at least for the moment.
Snapshots: Event (date); Event (date); Event (date)
These should be only core events that somehow shaped your character’s life. Birth, death, what triggered their powers, and things of that sort should be mentioned here. Anything that other characters might want to reference, such as if you were in a previous division at some time, is useful as well. This is not a full timeline, just the highlights of your history.
[ ON THE SURFACE ]
Physical Description: Describe how your character looks, sounds, smells, and acts like. Try to focus on the key aspects of a character, such as their body build, demeanor, and vocal patterns, and stray away from useless information that won’t be brought up in a typical thread. This description should be very cleanly written, but not come off as a checklist of features. Try to mesh all of the parts together to create a coherent thought.
Spiritual Description: Similar to above, though this focuses on the spiritual presence of your character. This would be how their Reiatsu appears and/or feels when they release it. Typically, Reiatsu can invoke a feeling of sorts and often takes on a ghostly appearance. Reiatsu cannot be touched or molded and simply serves as dramatic effect.
[ BEHIND THE EYES ]
Personality: Describe who your character is and how they interact with the world. This doesn’t necessarily include what they like or dislike, unless those opinions have an actual effect on the character. That is to say, including that they like to watch it rain is rather useless, however saying they are a hollow sympathizer is certainly worth mentioning. Take into consideration things that will actually be relevant to the story you’re telling and information other thread partners would want to see out of your character. This is where you justify the things you want to do.
Goals & Achievements: This is where you briefly talk about things your character has done in the past, or things they want to do. Please note that you cannot have had any previous position of notable power (such as lieutenant or captain), however mentioning that you were once a seated officer in a certain division is very relevant information. This is a very good place to start a foundation of your story and make notes on the general direction of where you want to go with your character. Above all else, keep your goals reasonable; it was be a little ludicrous to go out the gate wanting to be Captain Commander. However, feel free to update this as you progress, so players have easy access to your current plans and accomplishments.
[ GUARDIAN ANGEL ]
Zanpakutō Spirit: The name of Arisha's Zanpakuto spirit is Kyūshū. She is, for lack of a better term a monstrous looking crow. Standing in at a staggering seven foot eight inches, she looks to be a bipedal crow with a large wings and four pairs of arms, two on either side of the body. Strips of lightning crackle across her skin and although she has piercing black eyes, it is rare to see them from under the mask of feathers she keeps over her face. Her arms are long and slender with each hand having tipped talons. Her beak was equally curved and predatory in appearance. This terrifying appearance however is betrayed by her nurturing personality and genuine concern for Arisha's well being. While it's true that every Shinigami has some sort of relationship with the spirit within there Zanpakuto, Arisha's and Kyūshū is surprisingly close.
This is in part due to the fact that Arisha is an outcast amongst her Shinigami peers and spends much of her free time either meditating and speaking to Kyūshū within the inner world or training with the Zanpakuto by herself. While Kyūshū has yet to reveal what her true intentions and desires are too Arisha, it is clear she values the girl's safety and enjoys her company, allowing Arisha to speak to her as an equal while encouraging her to stand up for herself more often. In battle or times of intense training however, Kyūshū's personality shifts rather dramatically to a much colder and more serious focus. If it is battle she would drive and inspire Arisha to "judge" the enemy ruthlessly and without mercy while in training she attacks Arisha with equal brutality, not allowing her to breath or let up. Although Kyūshū avoids the topic of her personality swings, Arisha has speculated that it has something to do with her own inner rage. Despite the relative closeness and cooperation of the two, Kyūshū remains surprisingly mysterious on the majority of subjects pertaining to her own nature or meaning.
The most she has ever revealed to Arisha in this regard is that she would learn the truth when she was strong enough and it would be on that day she would obtain true strength. Arisha, to this day still has no clue what that means but Kyūshū has remained silent about the subject ever since.
Inner World: Arisha's inner world is an otherworldly looking landscape, covered in mountains and lightning. There are no clouds and the sky is always dark and although the flashes of lightning and sound of thunder are a constant, there never seems to be a drop of rain. The atmosphere has a slight purplish tint to it and the land itself looks dark and twisted. Trees look warped and degraded, the ground looks like volcanic ash while mountains stand tall, dotting the black skyline. Much like Kyūshū however, there is a disturbing duality to the world. Among the apocalyptic looking landscape are always normal looking birds and other various small animals. They go about there day playing and often gathering around Kyūshū when Arisha is there to visit and speak. Like most inner worlds however this landscape can shift and change along with the overall attitude and mood of the person who's soul shapes it in the first place. Kyūshū often comments that it grows increasingly darker like a fire fading when Arisha starts to lose hope or become depressed.
Power: A brief (1-2 sentences) summary of your power. This only needs to be as complex or as simple as you want it to be, but remember that the full write up belongs in your second post!
Zanpakutō: Most Shinigami have a standard katana as their weapon and, when unreleased, your weapon should fall under that as well. Unless you have a solid reasoning for not having the standard weapon, consider sticking to the basics for this one.
However, your released Zanpakutō should look like something that either represents their Spirit, or the power itself. Either way, feel free to be creative here and use things that might not traditionally be considered a weapon. While nothing can beat a good ol’ fashioned sword, having something that compliments your power is always worth looking into.
[ LEGACY CREATED ]
Origin: Each of these three sections should be at least a full paragraph (5-7 complete sentences). In your origin, you should talk about where your character was born, describe their death (if applicable) and talk about their time in the Rukongai. This should stop right at the part where they develop enough power to be accepted into the Academy.
Rise to Power: Rise to Power should include the Academy and any time you have spent grinding through the rank and file Shinigami events. This would include you unlocking Shikai and most of your notable events in your history. This is where you explain how your character has gotten so strong.
Call to Action: This is where you talk about the event(s) that made your character shift from an NPC to a player character. For whatever reason, they need to be pulled away from the daily grind and put into the spotlight. In this section, you’ll want to highlight that event(s) and justify why your character is they way they are today.[/font]
The Battery
[ AT A GLANCE ]
Age / Apparent Age: 110 though looks to be twenty-three or so still.
Gender: Female
Height & Weight: 5'5" and 145 pounds
Hair & Eye Color: Hair is a bright crimson; generally worn long or in a single, straight pony tail. Ice blue eyes.
Positive Traits:
-Loyal
-Protective
-Driven
-Emotionally Analytic
-Punctual
Negative Traits:
-Bullheaded/Stubborn
-Hotheaded
-Emotionally Withdrawn
-Anxiety
-Obsessive
Loyalties: Arisha is, by principle of being a shinigami, loyal to the gotei 5 and her superiors, however this is due to duty and duty alone. In the end the only person she truly has feelings of loyalty towards would be the spirit of her Zanpakuto and herself, at least for the moment.
Snapshots: Event (date); Event (date); Event (date)
These should be only core events that somehow shaped your character’s life. Birth, death, what triggered their powers, and things of that sort should be mentioned here. Anything that other characters might want to reference, such as if you were in a previous division at some time, is useful as well. This is not a full timeline, just the highlights of your history.
[ ON THE SURFACE ]
Physical Description: Describe how your character looks, sounds, smells, and acts like. Try to focus on the key aspects of a character, such as their body build, demeanor, and vocal patterns, and stray away from useless information that won’t be brought up in a typical thread. This description should be very cleanly written, but not come off as a checklist of features. Try to mesh all of the parts together to create a coherent thought.
Spiritual Description: Similar to above, though this focuses on the spiritual presence of your character. This would be how their Reiatsu appears and/or feels when they release it. Typically, Reiatsu can invoke a feeling of sorts and often takes on a ghostly appearance. Reiatsu cannot be touched or molded and simply serves as dramatic effect.
[ BEHIND THE EYES ]
Personality: Describe who your character is and how they interact with the world. This doesn’t necessarily include what they like or dislike, unless those opinions have an actual effect on the character. That is to say, including that they like to watch it rain is rather useless, however saying they are a hollow sympathizer is certainly worth mentioning. Take into consideration things that will actually be relevant to the story you’re telling and information other thread partners would want to see out of your character. This is where you justify the things you want to do.
Goals & Achievements: This is where you briefly talk about things your character has done in the past, or things they want to do. Please note that you cannot have had any previous position of notable power (such as lieutenant or captain), however mentioning that you were once a seated officer in a certain division is very relevant information. This is a very good place to start a foundation of your story and make notes on the general direction of where you want to go with your character. Above all else, keep your goals reasonable; it was be a little ludicrous to go out the gate wanting to be Captain Commander. However, feel free to update this as you progress, so players have easy access to your current plans and accomplishments.
[ GUARDIAN ANGEL ]
Zanpakutō Spirit: The name of Arisha's Zanpakuto spirit is Kyūshū. She is, for lack of a better term a monstrous looking crow. Standing in at a staggering seven foot eight inches, she looks to be a bipedal crow with a large wings and four pairs of arms, two on either side of the body. Strips of lightning crackle across her skin and although she has piercing black eyes, it is rare to see them from under the mask of feathers she keeps over her face. Her arms are long and slender with each hand having tipped talons. Her beak was equally curved and predatory in appearance. This terrifying appearance however is betrayed by her nurturing personality and genuine concern for Arisha's well being. While it's true that every Shinigami has some sort of relationship with the spirit within there Zanpakuto, Arisha's and Kyūshū is surprisingly close.
This is in part due to the fact that Arisha is an outcast amongst her Shinigami peers and spends much of her free time either meditating and speaking to Kyūshū within the inner world or training with the Zanpakuto by herself. While Kyūshū has yet to reveal what her true intentions and desires are too Arisha, it is clear she values the girl's safety and enjoys her company, allowing Arisha to speak to her as an equal while encouraging her to stand up for herself more often. In battle or times of intense training however, Kyūshū's personality shifts rather dramatically to a much colder and more serious focus. If it is battle she would drive and inspire Arisha to "judge" the enemy ruthlessly and without mercy while in training she attacks Arisha with equal brutality, not allowing her to breath or let up. Although Kyūshū avoids the topic of her personality swings, Arisha has speculated that it has something to do with her own inner rage. Despite the relative closeness and cooperation of the two, Kyūshū remains surprisingly mysterious on the majority of subjects pertaining to her own nature or meaning.
The most she has ever revealed to Arisha in this regard is that she would learn the truth when she was strong enough and it would be on that day she would obtain true strength. Arisha, to this day still has no clue what that means but Kyūshū has remained silent about the subject ever since.
{Kyūshū}
Inner World: Arisha's inner world is an otherworldly looking landscape, covered in mountains and lightning. There are no clouds and the sky is always dark and although the flashes of lightning and sound of thunder are a constant, there never seems to be a drop of rain. The atmosphere has a slight purplish tint to it and the land itself looks dark and twisted. Trees look warped and degraded, the ground looks like volcanic ash while mountains stand tall, dotting the black skyline. Much like Kyūshū however, there is a disturbing duality to the world. Among the apocalyptic looking landscape are always normal looking birds and other various small animals. They go about there day playing and often gathering around Kyūshū when Arisha is there to visit and speak. Like most inner worlds however this landscape can shift and change along with the overall attitude and mood of the person who's soul shapes it in the first place. Kyūshū often comments that it grows increasingly darker like a fire fading when Arisha starts to lose hope or become depressed.
Power: A brief (1-2 sentences) summary of your power. This only needs to be as complex or as simple as you want it to be, but remember that the full write up belongs in your second post!
Zanpakutō: Most Shinigami have a standard katana as their weapon and, when unreleased, your weapon should fall under that as well. Unless you have a solid reasoning for not having the standard weapon, consider sticking to the basics for this one.
However, your released Zanpakutō should look like something that either represents their Spirit, or the power itself. Either way, feel free to be creative here and use things that might not traditionally be considered a weapon. While nothing can beat a good ol’ fashioned sword, having something that compliments your power is always worth looking into.
[ LEGACY CREATED ]
Origin: Each of these three sections should be at least a full paragraph (5-7 complete sentences). In your origin, you should talk about where your character was born, describe their death (if applicable) and talk about their time in the Rukongai. This should stop right at the part where they develop enough power to be accepted into the Academy.
Rise to Power: Rise to Power should include the Academy and any time you have spent grinding through the rank and file Shinigami events. This would include you unlocking Shikai and most of your notable events in your history. This is where you explain how your character has gotten so strong.
Call to Action: This is where you talk about the event(s) that made your character shift from an NPC to a player character. For whatever reason, they need to be pulled away from the daily grind and put into the spotlight. In this section, you’ll want to highlight that event(s) and justify why your character is they way they are today.[/font]