Post by Valdis Weise on Sept 7, 2017 19:02:28 GMT -5
Weise, Valdis
None / None
[AT A GLANCE]
Age: 16
Gender:Female
Height & Weight: 4’10" & 112 lbs
BWH: 33-19-31 inches (84-48-79 cm.) (Hourglass figure)
cup size: 27 F.
(used Lindsey Pelas measurements. Minus 5 in from everything, to keep things semi realistic.)
Hair & Eye Color: Valdis has icey blue eyes and light ice blue hair with persian blue hair stripes. Held in a ponytail.
Val Themes Playlist
Don’t Stop (Fat Rat Remix): Valdis’ theme song.
Knife Fight: Battle theme.
The Flying Car: The German Scientist is what Val’s dad looks like, the description of “the German Scientist’s” personality is spot on. And the scenario is something Val’s dad would do to someone.
Sweet Parade: Valdis’s love of food and sweets theme.
Loyalties:
Currently:
- “Father”: The one who raised and trained her. Is loyal to him, and doesn’t know any better.
Snapshots:
Dec 7th, 2000 born.
Jul 13th, 2002: early age raised to kill. Taught it like a game.
Aug. 25th, 2009: Age 8. Awakens power after father uses Hollow bait to force her powers to awaken, or die.
Dec 7th, 2010: Age 10. Starts working as a Quincy Contract killer, with her father unleashing her on targets. He gets a cut of 99.995%, and she gets whatever after he taxes her for everything he can.
[ ON THE SURFACE ]
Physical Description:
Valdis, Val for short. Is a short, toned on the verge of petite, F cupped ball of spunk. Walking with a spring in her step, and a smile of one sort or another on her face. With a list of 52 different smiles for every occasion. Her long white hair bounces with life, usually held up with throwing pins into a playfully bouncy, high ponytail. The only thing marring her face is a long scar on her left side from above her eyebrow to her left cheek. And a bullet hole under the right collar bone that exits right between the shoulder blade and spine.
Clothing: Valdis loves wearing novelty, and anime-style hoodies with faces over them. Thinks they are cute and too her it looks they are trying to eat her head which she finds funny. She wears novelty, anime, and Hot Topic t-shirts, mostly because she likes the way they look. As well as look cute with her hoodies. Around her neck she wears novelty ties, her favorite being a red tie of a guy being hung.
She also either wears cargo shorts with loads of pockets. And on her feet are knee high socks and steel toed combat boots.
Hair and Eyes [Expanded]: Valdis eye icy, pale blue eyes. That seem to shine with an inner light full of light and wonder. Glittering with seemingly wide eyed innocence, that shines brighter when she's 'playing'. Yet has a sharp, hawk-like acuity that sees everything around her. Even if she lacks the mentality to comprehend everything she sees.
Her hair is light artic blue, with moderate persian blue stripes that run down down the center of her head. She usually wears it with throwing needles or a garrote disguised as a scrunchy. With moderate persian blue eyebrows that are thin and arced.
[ Basically take Weiss Schnee from RWBY, subtract 5 inches from her height. Give an F cup. Add Sonata Dusk's hair color (from Rainbow Rocks). Then dress her up in novelty / anime clothing and weapons. And you got Valdi's physical appearance.]
Posture: She habitually stands on the balls of her feet. Walking in a ninja like manner. Her entire body a mixture of bubbly, childish, and innocent playfulness. And a living weapon fused with adorable assassin. Calculated, methodical, and measured ease.
Demeanor: Valdis has a bubbly and sunny disposition. Almost always wearing a smile of some sort, she walks through like a ray of sunshine. That childlike innocence that infuses her entire being, grows even brighter and more filled with childlike glee when fighting, assassinating, or blowing things up. Betraying how warped her childhood has been, taking such things as a child would to playing.
Voice: Maria Oosawa from Cannan.
Spiritual Description: Valdis’ spirtual aura smells like grease, gun powder, violence and death. But has an uplifting, bubbly, childlike joy that radiates from her. Physically it looks like a sea of blood. A flood of death that seems to try and stain everything. But has that innocent, childish sense of wonder, playfulness, and innocence that infuses the gore.
[ BEHIND THE EYES ]
Personality: Valdis has the wide eyed, terrifying innocence of a young child, she is capable of grasping the consequences of her actions nor the full weight of all the atrocities. Having been warped in her infancy to see violence and destruction as playing. The things that made her human stomped out shortly after birth to forge her into a living weapon.
She possess a keen intellect in a very narrow range of fields, great creativity, and strong mechanical genius puts her squarely between the gadgeteer genius and genius ditz. Lots of book smarts, and combat awareness. But no common sense, sense of self preservation, or rationality that you'd find in a normal adult. Even one who was able to grasp the abuse and torture she had been put through. To her is simply a normal, albeit very painful, part of life.
She has no prejudice towards any species. As long as she can "play" or have fun, she doesn't care. She was raised to fight Shinigami, Hollow, Quincy, Spiritualist, regular human.
They are all the same to her. Even if she were to 'grow up' and 'mellow out'. She still wouldn't have any prejudice against race.
Positive Traits:
Resourceful: Valdis is a resourceful woman. Quickly finding quick and clever ways to overcome obstacles that come into her life.
Intellectual: Valdis has a deep love of learning and research. Finding out new things in the world around her, and how to take it apart to see how things tick.
Creative : A side effect of being resourceful and intellectual. She’s constantly trying to create new things, and pushing the boundaries of what she can do. Or what others feel are impossible.
Playful : Valdis has a very playful and upbeat look to life. From fighting, to magic, to even character interactions. Life's a game to her with no serious repercussions. An innocent, cheerful, upbeat attitude that melds into everything she does.
The Pollyanna: Plucky, her sunny disposition is strong, she’s idealistic, and always sees the good in life. Regardless of the things she’s seen or done.
Negative Traits:
Doesn’t grasp repercussions : With her over the top innocence, and how she was raised. See’ s things as a big game. Where assassinations, combat, death, violence. is concerned it's all just a game. Playing with her toys. She has no malice, no prejudice, but she was taught a twisted sense of right and wrong, and never about consequences of one’s actions. Merely warped from infancy, taught killing like a native language, then unleashed to the contracts 'her father' sends her towards. In a way she's filled with a terrifying innocence of a child who thinks she can do know wrong, and is unable to grasp the negative repercussions of her actions.
Naive : Her entire life has been fulfilling her own interests and having fun. Furthering her Quincy skills, and taking her power to the next level. But she has almost no understanding on the real world. She knows nothing about sex, romance, how the real world works. To her everything works out eventually, and if it’s not pertaining to her narrow field of interests, or things she doesn’t get, she doesn't put a lot of effort in trying to understand it. Unless someone’s blunt.
No Self Preservation : It makes her seem brave and fearless. But in all honesty. She doesn’t get the danger. Only that she needs to do something, or someone’s ‘having fun’ without her.
Frank : Valdis is open, honest, and extremely of direct in her speech and writing. To the point of being painfully blunt at times, or innocently insensitive. She has absolutely zero inner filter, and usually doesn't think before she speaks. It makes reading her aura a moot point when she's speaking since what ever passes through her head is what will be coming out of her mouth. Without a single thought of 'thinking before she speaks'.
TMI?:
1) Assassin: She was raised from the time she could walk to end lives. How to see assassination as her primary language. Her sense of right and wrong, the things that made her human, squashed out in her infancy. Molded so that killing was the only play she ever knew. How to read intent, flow or Rei, the motions of an opponent. Like normal children are taught how to read books. When she awoken her Quincy powers. Her ‘father’ amped it up to 11.
2) Tinkerer: Loves building and experimenting with things. Loves tinkering with one thing or another, the ability to not just take something apart, but put it together again but better.
3) Quincy Mage : Is chalk full of Ginto Tubes and Holy Artfiacts strapped to, hidden on, or stuffed into everything she can put it. Loves Ginto both for 'fun', and experimenting.
4) Food Addict: Loves food almost as much as “play time.” The quickest way to the twisted mass of adorable murder she calls a heart. Is through her stomach. She's such a food addict that she will nickname people after food, restaurants, or things that can be eaten. The following is a list of nicknames that will grow as she meets new people.
noone met yet.
4) Improbable Lethal Chef: While she's a connoisseur of food, and quite an extensive knowledge of foods from around the world. But even when supervised, her cooking not only can land people in the hospital on occasion. But also twists reality around her food (comedic effect). She can make blue berry muffins, while making chocolate chip cookies; make food that attacks people trying to eat it; burn orange juice (by pouring it); even make chili that literally turns to ice; among other things.
Only Valdis' lead belly can handle her food without incident. Or those who likewise can eat anything.
Goals & Achievements:
Current Goals:
- She currently has no real goals for herself. Finding who she is and what she wants is part of her character development.
Character Inspirations:
Pinkie Pie:
Ponies think I'm all bubbles and laughter, that I don't seem sincere. I might joke around a little too much, but I'm just so happy you're here.
Takes the Genki-Girl, Sarcasm Blind, Genius Ditz / Gadgeteer Genius, and extreme omnivore from the Pinks. Her general disconnect from reality. As well as a serial prankster who almost always wears a smile.
She's energetic, filled with vitality, and a love for fun. Has a love for food, and can eat several times her body weight in food. As well as being surprisingly skilled in making gadgets and imaginative with Ginto ... as the trope page says She can power a laser, but can't be told not to lick a battery.
Perlin Bluestreak: From a series of fanfics called "The Savage Skies Series".
Now it was Dawn's turn to smirk slightly as he allowed the lightning to dissipate into the air. "I only figured out how to do it now. For that, I must thank you. In the course of my battle with you, I reached a new level of understanding for myself and finally realized the technique."
"Heh!" Perlin's laugh was amused and eager. "So, in the course of our battle, you learned a new technique. They say the body contains all the secrets you need and, if you listen to the voice from within, you ultimately discover them. Isn't this a wonderful thing?"
"Heh!" Perlin's laugh was amused and eager. "So, in the course of our battle, you learned a new technique. They say the body contains all the secrets you need and, if you listen to the voice from within, you ultimately discover them. Isn't this a wonderful thing?"
Believes that the body contains all the secrets she needs. And through battle as well as listening to the voice with in can ultimately discover them.
www.fimfiction.net/story/124511/storm-on-the-horizon
"Please, no tricks," chided Perlin gently, as though he were admonishing a misbehaving foal, "I've been trained to kill unicorns, among other things. I can read your intent when you cast your spells. So I can tell perfectly well when you are about to try something...unwise."
Got me the inspiration for her father training Val to kill Quincy, Spiritualist, Shinigami, and Hollow.
Shaking his head, Perlin let out a disappointed sigh. “I expected more open-mindedness from you, Shining Armor.” His black cloak pulled back to reveal the silvery wings in all of their shimmering glory. “A pony in your position and with friends of such high caliber should know better than to think in such a limited manner.”
Folding his left wing back into place, Perlin drew his right wing back in preparation for a slashing maneuver. “You see, even when the material fails, the difference can be made up with technique.”
Folding his left wing back into place, Perlin drew his right wing back in preparation for a slashing maneuver. “You see, even when the material fails, the difference can be made up with technique.”
(then he destroys a barrier with martial arts technique.)
Built up Val's martial arts training, and where materials fail, it can be made up with the second side of the coin (technique honed by skill.).
“As I said before,” explained Perlin calmly, stepping past Shining and heading towards the exit, “Technique makes the difference. I was trained with the intent of one day being able to kill Princess Celestia herself. Compared to that, the magic of an ordinary unicorn, even one so skilled as yourself, is a trifling thing.”
The world was fading around Shining as unconsciousness mercifully began to stake its claim on him. He had to strain his ears to catch Perlin’s parting words. “This was an entertaining interlude Captain. I hope we manage to meet again.”
The world was fading around Shining as unconsciousness mercifully began to stake its claim on him. He had to strain his ears to catch Perlin’s parting words. “This was an entertaining interlude Captain. I hope we manage to meet again.”
A few paragraphs later this pops up. Val can be this chill as well. Fighting someone she has no interest in killing, and just be like "That was fun! We should meet again some day." Walks away like nothing happened.
www.fimfiction.net/story/176807/seasons-turning
"Because fighting someone you don't know at all isn't nearly as satisfying," explained Perlin, "Fighting is different from every other form of competition. Ponies compete for prizes, for pride, for fame. But in battle, the stakes are no more or less than our very lives. I want to stake my life in battle against you, just as I want you to stake yours. In battle, the boundaries between us fall and we see everything that we are, meeting each other in a way that can't be matched by mere words, the two of us dancing in that space between life and death.
"The more I know about you, the more I learn about who you are, how you fight, what moves you, the better I can match it, the further I can push myself, the greater the limits we can reach as we clash and put our very lives on the line. Someday, you and I will bare our souls to one another. We will seek to devour one another. I want to savor the experience to its fullest. In order to do so, I need to know you as I've known no one else."
"The more I know about you, the more I learn about who you are, how you fight, what moves you, the better I can match it, the further I can push myself, the greater the limits we can reach as we clash and put our very lives on the line. Someday, you and I will bare our souls to one another. We will seek to devour one another. I want to savor the experience to its fullest. In order to do so, I need to know you as I've known no one else."
This is Valdis's love of fighting at its purest. If one side's too weak it's boring, too powerful it'd be unpleasant and no fun at all. But to an opponent of equal strength, it's a game where the steaks are no less than one's own lives. Meeting someone in a way that can't be matched by words where their souls are bared in a dance of life and death. (That paragraph bit was really inspired.)
www.fimfiction.net/story/187185/rescue-on-diamond-mountain
Finally, she looked up at him, her eyes meeting his once again. "Can you tell me?" she asked. "Can you tell me about you...about where your wings came from?"
"A-are you sure?" asked Perlin. In the past, he'd felt no hesitation towards telling other ponies about his history. He'd once happily recounted the entire thing for Rainbow Dash. However, Coco was different. He'd realized that she'd probably find his story disturbing and frightening. Her reactions to what little of it he'd let slip in their past conversations had affirmed that belief. "It's not the kind of story you'd probably like."
Coco gave him a small smile. "Even so...I think I want to know it."
Perlin swallowed nervously. "If you're sure..."
So he told her about himself, about his father, about the doctor, about killing his father, about the life he'd led...everything. And she listened. Coco didn't say a word. At times, she would gasp in shock, or turn pale when he related a more gruesome occurrence. But otherwise, she kept silent and she kept her thoughts to herself as Perlin finished. The tale was every bit as disturbing and frightening as she'd expected. But, for the first time, she truly understood just who Perlin Bluestreak was.
He's a child...a foal... Even though he was a young stallion, only a couple of years younger than her, in his mind and heart, he was still every bit the foal he'd been when his father had been forging the colt into a living weapon. Suddenly, a great deal made sense about Perlin, his blithe, casual approach to fighting and killing, his pride in his deadly wings, even the awkward and creepy way he'd approached her.
Even if his rational mind told Perlin differently, his heart knew better. His wings weren't just weapons to Perlin. They were toys. Like any well-loved toy, Perlin relished the chance to play with them, to use them, to learn everything about what he could do with them. Perlin's approach to mercenary work wasn't that of a hardened professional, as Greenblight's was. To Perlin, it was playtime, a game, something to be done for his enjoyment, because it was the only kind of "play" he'd ever known since his infancy.
Even though he was a fighter and a killer, Perlin's heart was still possessed of that daunting, terrifying innocence of a foal who thought he could do no wrong. Foals could be frighteningly cruel and callous, depending on how they had been raised, sometimes not knowing how much pain they could cause. Perlin's sense of right and wrong had been stifled and warped in its infancy and his infancy, as his father had fought to stamp down everything that made Perlin a pony and force him into becoming nothing more than a living weapon.
When Perlin had killed his father, he hadn’t been fighting to free himself from a mad stallion’s tyranny and abuse or end said stallion’s crazed ambitions. It had been so that Perlin could play with his new toys, his new wings, however he wanted, whenever he wanted. He didn’t see his mercenary work as a job. It was a game to him, something he had done because the foal that he really was didn’t want playtime to end.
"A-are you sure?" asked Perlin. In the past, he'd felt no hesitation towards telling other ponies about his history. He'd once happily recounted the entire thing for Rainbow Dash. However, Coco was different. He'd realized that she'd probably find his story disturbing and frightening. Her reactions to what little of it he'd let slip in their past conversations had affirmed that belief. "It's not the kind of story you'd probably like."
Coco gave him a small smile. "Even so...I think I want to know it."
Perlin swallowed nervously. "If you're sure..."
So he told her about himself, about his father, about the doctor, about killing his father, about the life he'd led...everything. And she listened. Coco didn't say a word. At times, she would gasp in shock, or turn pale when he related a more gruesome occurrence. But otherwise, she kept silent and she kept her thoughts to herself as Perlin finished. The tale was every bit as disturbing and frightening as she'd expected. But, for the first time, she truly understood just who Perlin Bluestreak was.
He's a child...a foal... Even though he was a young stallion, only a couple of years younger than her, in his mind and heart, he was still every bit the foal he'd been when his father had been forging the colt into a living weapon. Suddenly, a great deal made sense about Perlin, his blithe, casual approach to fighting and killing, his pride in his deadly wings, even the awkward and creepy way he'd approached her.
Even if his rational mind told Perlin differently, his heart knew better. His wings weren't just weapons to Perlin. They were toys. Like any well-loved toy, Perlin relished the chance to play with them, to use them, to learn everything about what he could do with them. Perlin's approach to mercenary work wasn't that of a hardened professional, as Greenblight's was. To Perlin, it was playtime, a game, something to be done for his enjoyment, because it was the only kind of "play" he'd ever known since his infancy.
Even though he was a fighter and a killer, Perlin's heart was still possessed of that daunting, terrifying innocence of a foal who thought he could do no wrong. Foals could be frighteningly cruel and callous, depending on how they had been raised, sometimes not knowing how much pain they could cause. Perlin's sense of right and wrong had been stifled and warped in its infancy and his infancy, as his father had fought to stamp down everything that made Perlin a pony and force him into becoming nothing more than a living weapon.
When Perlin had killed his father, he hadn’t been fighting to free himself from a mad stallion’s tyranny and abuse or end said stallion’s crazed ambitions. It had been so that Perlin could play with his new toys, his new wings, however he wanted, whenever he wanted. He didn’t see his mercenary work as a job. It was a game to him, something he had done because the foal that he really was didn’t want playtime to end.
www.fimfiction.net/story/291777/dark-matter
The last three paragraphs are really the inspiration behind Valdis. Even though she's a young adult, her sense of right and wrong were warped in it's infancy. Everything that made her a human stamped out to make her nothing more than a living weapon. The only 'play' she has ever known is killing since her infancy, and her take to assassinations isn't that of a hardened professional, it's a game of a child who isn't ready for 'play time' to end.
At once, terrifying and a bit heart breaking. Someone who has a terrifying childlike innocence, who can think she can do no wrong. But has been so totally warped that she is unable to grasp the atrocity of her actions. (Something that'd be a good bit of CD someday. Her growing up that is.).
Cassandra Cain: dc.wikia.com/wiki/Cassandra_Cain_(New_Earth)
Raised to be a perfect, living weapon. Although not taught to speak it as first level to forming a type of dyslexia. But killing is her first language. Her interactions with the outside world are also limited. Rarely let to go outside the compound other than for and shortly after missions. Also had limited interactions with the outside world outside of her missions.
Combined:
A smiling, laughing, sweetest girl you could ever meet. Warped and conditioned to being raised to be a perfect weapon to use for killing to earn her father money, and prove his theories that got him banished. Filled with a terrifying childlike innocence, that doesn't get the outside world, and things outside the world she's ever known since infancy.
Achievements:
-None yet.
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[ GUARDIAN ANGEL ]
Quincy Cross:
Valdis’ cross is a spent, Quincy, silver sniper round. That belonged to her father. A representation of his desire for her to be his perfect weapon.
The amulet is attached to a silver bracelet around her right wrist so her gun is always in reach.
Power: Valdis’ power takes her detachment from reality, and love of playing. It creates a breach that sucks things into a demiplane bound to her Spiritual Field. A Hammer Space that Val can either place things into or out of. Or travel into or out of.
When Val uses it a breach is formed that others with Reiatsu Perception higher than her Reishi Manipulation can sense it as it forms and before it opens. But her travel can only happen from reach distance, and if a person goes in. They can travel out by touching one of the lights in the world, and using one of the exit vortexes, although without practice it’s hard to get out where they want.
But when grabbing things out of, she focuses on what she wants, and grabs it out.
:34 seconds in. Shows her breaching into and leaving her Demiplane. (Blade Flow W).
Spirit Weapon:
A FN P90, is a compact, sub machine gun that is used for short to mid range combat trading power for speed. This represents her Genki-Girl level joie de virve, high paced level of energy, and her exuberance in gun form. It's speed comes from the "bullets" costing less to cast, and constantly drawing in ambient Reishi to "reload.".
(Her weapon in action.)
[ LEGACY CREATED ]
Origin: To understand Valdis, is too know a something about her “father”, Etward Weiss. Etward was a scientist with a vision. If one were to take a pure blooded Quincy, and raise them from birth to kill and master the Quincy Arts. One would have the most untraceable assassin in the world.
A finely tuned dagger to strike down one’s enemies, and earn lots of money. While the weapon did all the work. The head of the Weiss Clan thought like any sane person that, that was both insane and immoral.
So Etward in the dead of night stole an infant from the nursery and ran off. To show the clan the importance of his research. Naming the infant Valdis, for Goddess of Death.
From the time she was able to walk he had a weapon in her hand. Learning to kill, and it being drilled into her head that it was a game. And the only play she was allowed to know. For the next four years her conditioning and training under Etward began.
Rise to Power: Val was 8 when she awoke to her power. Normally for the Weiss Clan a group of children, with seasoned Quincy forming an outer circle, are subjected to a hollow attack via Hollow Bait.
The belief being the initial coming of power is triggered by a hollow induced flight or fight response. Those that fail are made to start over with the next group, with the adults there to help kill the hollows after the awakening has taken place. Etward was having none of that noise. Val would either pay off or be left to die.
When the hollows were summoned, she was swarmed, clawing at her and resulting in a scar across her face and a massive scar across her back. The attack also triggered her Quincy power. She was always living in her own world, a cheerful detachment from the horrors shoved upon her to make her a perfect killing machine.
Her power dragged her into that world, a plane connected but separate from reality. She looked upon the area around her. Filled with dancing lights of spiritual energy from the lives around her, and a world made of sweets. A fun place that beckoned her to stay for awhile, and have a more innocent type of play.
Touching one of the lights she saw the outside world open up, everything seeming to move in slow motion with exit points located everywhere. She was so shocked that she jumped back and the light moved back to an orb, floating around her world.
Deciding to take awhile to explore her body, her mind slowly becoming addled from the bleeding flesh wounds on her body. She ended falling into her father’s orb and exiting. Looking down at her, all he said was, “How disappointing that you didn’t manage to use your cross to kill a single hollow.”
Before throwing her back into the pit with the Hollows looking for their meal, yelling “Use your cross or lose your life, I don’t care which.”
It with the strange feeling of fear and blood loss that triggered her to call her cross. A P90 SMG, that she emptied into the hollows. Looking at her ‘father’ whom she had started calling Boss. At his insistence, looking for praise, and only getting a smirk and a nod before he opened his ever present notebook to jot in notes.
From that day forward her training truly began. Trained in the Quincy Arts, how to use her powers to kill all manner of beings without leaving evidence that normal humans would look for, the best ways to go after all the races of the planes. Spiritualist, Quincy, Shinigami, and Hollow. Then started taking contracts. Making money from her killing, while she was rewarded with ‘toys’, room and board. He kept 99.995% of the profits, leaving her with .005% with the rest heavily taxed. A food tax, travel tax, equipment costs and surcharges, room tax, compensation for her training, and a ‘privilege to live’ tax. The last one as she was explained, people pay them to kill other people, villages, small armies, or anything else they need removed. So paying to live was the exact same thing.
Call to Action:It had been 8 years since she awoken her powers, and started playing with many new playmates. But a fate encounter that she could never have imagined is right around the corner. Catapulting her to a path that her father never intended and Valdis could never dream of.
*Having her first thread be her being found out by Natalie Forge, and learning about the order.*
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