Post by shyam on Nov 3, 2017 10:19:53 GMT -5
YUKIMURA, SHYAM
SHINIGAMI / MEMBER OF THE [UNDECIDED]
[ AT A GLANCE ]
Age / Apparent Age: 19/ early to mid twenties.
Gender: Male.
Height & Weight: 5"7" & 125lbs.
Hair & Eye Color: Lighter brown eyes that contrast his longer dark hair.
Positive Traits: This should be 3-5 single word, or short phrases to cleanly define your character. These are only things that are most notable about the character, so do not include anything that is only relevant in certain situations. A few examples would be “Stubborn”, “Silly”, or “Amicable”. Please only use a single word, or few words in this section. You’re free to further expand on them in the personality section, however.
Please remember that these are personality traits, and not other aspects of your character such as “Tall” or “Intelligent”. Also avoid using things that rely on your ability to play the character, such as “Charismatic”.
Negative Traits: Trait, Trait, Trait
Loyalties: Seireitei.
Snapshots: Event (date); Event (date); Event (date)
These should be only core events that somehow shaped your character’s life. Birth, death, what triggered their powers, and things of that sort should be mentioned here. Anything that other characters might want to reference, such as if you were in a previous division at some time, is useful as well. This is not a full timeline, just the highlights of your history.
[ ON THE SURFACE ]
Physical Description: Describe how your character looks, sounds, smells, and acts like. Try to focus on the key aspects of a character, such as their body build, demeanor, and vocal patterns, and stray away from useless information that won’t be brought up in a typical thread. This description should be very cleanly written, but not come off as a checklist of features. Try to mesh all of the parts together to create a coherent thought.
Spiritual Description: Similar to above, though this focuses on the spiritual presence of your character. This would be how their Reiatsu appears and/or feels when they release it. Typically, Reiatsu can invoke a feeling of sorts and often takes on a ghostly appearance. Reiatsu cannot be touched or molded and simply serves as dramatic effect.
[ BEHIND THE EYES ]
Personality: Describe who your character is and how they interact with the world. This doesn’t necessarily include what they like or dislike, unless those opinions have an actual effect on the character. That is to say, including that they like to watch it rain is rather useless, however saying they are a hollow sympathizer is certainly worth mentioning. Take into consideration things that will actually be relevant to the story you’re telling and information other thread partners would want to see out of your character. This is where you justify the things you want to do.
Goals & Achievements: This is where you briefly talk about things your character has done in the past, or things they want to do. Please note that you cannot have had any previous position of notable power (such as lieutenant or captain), however mentioning that you were once a seated officer in a certain division is very relevant information. This is a very good place to start a foundation of your story and make notes on the general direction of where you want to go with your character. Above all else, keep your goals reasonable; it was be a little ludicrous to go out the gate wanting to be Captain Commander. However, feel free to update this as you progress, so players have easy access to your current plans and accomplishments.
[ GUARDIAN ANGEL ]
Zanpakutō Spirit: Zanpakutō Spirits are the mentors and guides of Shinigami. They serve as the balance to their soul and guides the wielder towards strength. Commonly, Spirits are seen as a Yin to the Shinigami’s Yang, however being direct opposites is not required. The Spirit must allow a different perspective that the Shinigami needs to embrace in order to grow.
Spirits can look like anything and act like anything -- don’t be afraid to bind them to a standard human or wolf. Be as creative as possible, as these are the true expression of your character’s soul. More importantly, Spirits are not friends, nor are they enemies: they are guiders. A relationship with a Spirit should not necessarily start out on good or bad terms, unless you have a reasonable foundation for that conflict or lack thereof.
Inner World: Much like the Spirit, the Inner World is an expression of the soul. It represents how the Shinigami feels about themselves on a subconscious level. Not only that, it is the only place where they can interact with their Spirit and, typically, the Spirit has far more control over this “realm” than the Shinigami themselves.
Power: Dubbing this power 'Dark Side of The Moon' the basis of the power comes from the concept of tidal locking, which is a term used to describe when a long-term interaction between a pair of co-orbiting astronomical bodies drives the rotation rates into a harmonic ratio. Upon releasing his power a field of particles so small it's near impossible to see even by the sharpest of eyes floods the area surrounding Shyam. This field of particles weighs others down and slowly overtime starts to slow them down to a halt as the particles start to tax all who stay within the surrounding area after a small period and is most effective in prolonged, grindy fights instead of quick hit-and-run style ones. The problem with Ptolmey's power however comes from the fact it affects both friend and foe alike and thus Shyam prefers to fight if he can without using his power, not to mention the concentration required to maintain the particle field does eventually take its toll.
Zanpakutō: Most Shinigami have a standard katana as their weapon and, when unreleased, your weapon should fall under that as well. Unless you have a solid reasoning for not having the standard weapon, consider sticking to the basics for this one.
However, your released Zanpakutō should look like something that either represents their Spirit, or the power itself. Either way, feel free to be creative here and use things that might not traditionally be considered a weapon. While nothing can beat a good ol’ fashioned sword, having something that compliments your power is always worth looking into.
[ LEGACY CREATED ]
Origin: Each of these three sections should be at least a full paragraph (5-7 complete sentences). In your origin, you should talk about where your character was born, describe their death (if applicable) and talk about their time in the Rukongai. This should stop right at the part where they develop enough power to be accepted into the Academy.
Rise to Power: Rise to Power should include the Academy and any time you have spent grinding through the rank and file Shinigami events. This would include you unlocking Shikai and most of your notable events in your history. This is where you explain how your character has gotten so strong.
Call to Action: This is where you talk about the event(s) that made your character shift from an NPC to a player character. For whatever reason, they need to be pulled away from the daily grind and put into the spotlight. In this sec
SHINIGAMI / MEMBER OF THE [UNDECIDED]
[ AT A GLANCE ]
Age / Apparent Age: 19/ early to mid twenties.
Gender: Male.
Height & Weight: 5"7" & 125lbs.
Hair & Eye Color: Lighter brown eyes that contrast his longer dark hair.
Positive Traits: This should be 3-5 single word, or short phrases to cleanly define your character. These are only things that are most notable about the character, so do not include anything that is only relevant in certain situations. A few examples would be “Stubborn”, “Silly”, or “Amicable”. Please only use a single word, or few words in this section. You’re free to further expand on them in the personality section, however.
Please remember that these are personality traits, and not other aspects of your character such as “Tall” or “Intelligent”. Also avoid using things that rely on your ability to play the character, such as “Charismatic”.
Negative Traits: Trait, Trait, Trait
Loyalties: Seireitei.
Snapshots: Event (date); Event (date); Event (date)
These should be only core events that somehow shaped your character’s life. Birth, death, what triggered their powers, and things of that sort should be mentioned here. Anything that other characters might want to reference, such as if you were in a previous division at some time, is useful as well. This is not a full timeline, just the highlights of your history.
[ ON THE SURFACE ]
Physical Description: Describe how your character looks, sounds, smells, and acts like. Try to focus on the key aspects of a character, such as their body build, demeanor, and vocal patterns, and stray away from useless information that won’t be brought up in a typical thread. This description should be very cleanly written, but not come off as a checklist of features. Try to mesh all of the parts together to create a coherent thought.
Spiritual Description: Similar to above, though this focuses on the spiritual presence of your character. This would be how their Reiatsu appears and/or feels when they release it. Typically, Reiatsu can invoke a feeling of sorts and often takes on a ghostly appearance. Reiatsu cannot be touched or molded and simply serves as dramatic effect.
[ BEHIND THE EYES ]
Personality: Describe who your character is and how they interact with the world. This doesn’t necessarily include what they like or dislike, unless those opinions have an actual effect on the character. That is to say, including that they like to watch it rain is rather useless, however saying they are a hollow sympathizer is certainly worth mentioning. Take into consideration things that will actually be relevant to the story you’re telling and information other thread partners would want to see out of your character. This is where you justify the things you want to do.
Goals & Achievements: This is where you briefly talk about things your character has done in the past, or things they want to do. Please note that you cannot have had any previous position of notable power (such as lieutenant or captain), however mentioning that you were once a seated officer in a certain division is very relevant information. This is a very good place to start a foundation of your story and make notes on the general direction of where you want to go with your character. Above all else, keep your goals reasonable; it was be a little ludicrous to go out the gate wanting to be Captain Commander. However, feel free to update this as you progress, so players have easy access to your current plans and accomplishments.
[ GUARDIAN ANGEL ]
Zanpakutō Spirit: Zanpakutō Spirits are the mentors and guides of Shinigami. They serve as the balance to their soul and guides the wielder towards strength. Commonly, Spirits are seen as a Yin to the Shinigami’s Yang, however being direct opposites is not required. The Spirit must allow a different perspective that the Shinigami needs to embrace in order to grow.
Spirits can look like anything and act like anything -- don’t be afraid to bind them to a standard human or wolf. Be as creative as possible, as these are the true expression of your character’s soul. More importantly, Spirits are not friends, nor are they enemies: they are guiders. A relationship with a Spirit should not necessarily start out on good or bad terms, unless you have a reasonable foundation for that conflict or lack thereof.
Inner World: Much like the Spirit, the Inner World is an expression of the soul. It represents how the Shinigami feels about themselves on a subconscious level. Not only that, it is the only place where they can interact with their Spirit and, typically, the Spirit has far more control over this “realm” than the Shinigami themselves.
Power: Dubbing this power 'Dark Side of The Moon' the basis of the power comes from the concept of tidal locking, which is a term used to describe when a long-term interaction between a pair of co-orbiting astronomical bodies drives the rotation rates into a harmonic ratio. Upon releasing his power a field of particles so small it's near impossible to see even by the sharpest of eyes floods the area surrounding Shyam. This field of particles weighs others down and slowly overtime starts to slow them down to a halt as the particles start to tax all who stay within the surrounding area after a small period and is most effective in prolonged, grindy fights instead of quick hit-and-run style ones. The problem with Ptolmey's power however comes from the fact it affects both friend and foe alike and thus Shyam prefers to fight if he can without using his power, not to mention the concentration required to maintain the particle field does eventually take its toll.
Zanpakutō: Most Shinigami have a standard katana as their weapon and, when unreleased, your weapon should fall under that as well. Unless you have a solid reasoning for not having the standard weapon, consider sticking to the basics for this one.
However, your released Zanpakutō should look like something that either represents their Spirit, or the power itself. Either way, feel free to be creative here and use things that might not traditionally be considered a weapon. While nothing can beat a good ol’ fashioned sword, having something that compliments your power is always worth looking into.
[ LEGACY CREATED ]
Origin: Each of these three sections should be at least a full paragraph (5-7 complete sentences). In your origin, you should talk about where your character was born, describe their death (if applicable) and talk about their time in the Rukongai. This should stop right at the part where they develop enough power to be accepted into the Academy.
Rise to Power: Rise to Power should include the Academy and any time you have spent grinding through the rank and file Shinigami events. This would include you unlocking Shikai and most of your notable events in your history. This is where you explain how your character has gotten so strong.
Call to Action: This is where you talk about the event(s) that made your character shift from an NPC to a player character. For whatever reason, they need to be pulled away from the daily grind and put into the spotlight. In this sec