Post by Roash Bronson on Aug 22, 2011 14:59:00 GMT -5
In the current (LW) Living World Plot (Currently title Cemetery Children), there are a total of three subplots that have been planned to support the entire plot from beginning to end. Even smaller sub-plots revolving around individual characters will exist as well, but the 3 subplots are Intrer-personal (we vs society) plots. These are essentially 3 different factions or beliefs that characters will follow. The process of the plot is open for change through playing, but it's structured so we can maintain good stories through the end. At no point will anyone be forced to do something their character wouldn't do.
Sub-Plot One: The Human Renegades
This Sub-plot has already commenced as the first chapter of the plot.
These characters are against changing the balance of the human world, SS, and HM.
These characters will be wanted dead or alive, plot-wide.
Sub-Plot character seats will be added upon availability.
Sub-Plot Two: The Interior
This is the assembly of forces employed by contract to hunt dangerous humans. Many targets will be obstinate and dangerous, while others may seem unethical.
Mavericks: This is where you all fit in, as well as any house who elects to join the effort. Taking up arms ensures that you will not become a target during the plot, but you will be a painted target of the renegade humans.
Sub-Plot Three: Those Who Seek Truth
The third Primary Sub-Plot will be that of a neutral party attempting to preserve the balance between the realm of the living, Soul Society, and Hueco Mundo. Organized parties such as the clans and houses prepare to put a stop to the on-setting madness; by any means necessary.
I would like the House heads to work with me on setting up their portion of the plot following the Inciting Incident.
Sub-Plot One: The Human Renegades
This Sub-plot has already commenced as the first chapter of the plot.
These characters are against changing the balance of the human world, SS, and HM.
These characters will be wanted dead or alive, plot-wide.
Sub-Plot character seats will be added upon availability.
Sub-Plot Two: The Interior
This is the assembly of forces employed by contract to hunt dangerous humans. Many targets will be obstinate and dangerous, while others may seem unethical.
Mavericks: This is where you all fit in, as well as any house who elects to join the effort. Taking up arms ensures that you will not become a target during the plot, but you will be a painted target of the renegade humans.
Sub-Plot Three: Those Who Seek Truth
The third Primary Sub-Plot will be that of a neutral party attempting to preserve the balance between the realm of the living, Soul Society, and Hueco Mundo. Organized parties such as the clans and houses prepare to put a stop to the on-setting madness; by any means necessary.
I would like the House heads to work with me on setting up their portion of the plot following the Inciting Incident.